17 Jan Gunship GSS-3 Mangler - Rip Bypass Build by Anastasie (The Bastion) Featured

 
MAJOR COMPONENTS
 
 

Primary Weapons

 

Burst Laser Cannon

Secondary Weapon #1

 

 Slug Railgun

Secondary Weapon #2

 

 Ion Railgun

 

   

1) Ignore Armor

2) Increased Hull Damage

 

Reasoning: BLC to finish off pesky scouts that are in your face and kill turrets without being stationary. I chose increased hull damage because typically you've already hit them with a slug shot, removing their shield.

1) Improved Accuracy

2) Tracking, Increased Critical Hit Chance

 

Reasoning: No Brainer. Hard hitter to reduce shields and hull.

1) Hits Do Area Damage

2) Engine Disruption

 

Reasoning: No Brainer. Keeps other ships under your control

 

Shields

 

Distortion Field

Engines

 

Barrel Roll

   

1) Disable Enemy Missile Lock

 

Reasoning: Distortion Field for pesky scouts and a pretty much free win against another gunship

1) Increased Ship Speed

 

Reasoning: Barrel Roll for an escape/gap-opener/gap-closer/joyride ability. I've tried Interdiction Field, but it's got too long of a cool down and is not nearly as sustainable nor as much utility as Barrel Roll.

 

 
MINOR COMPONENTS
 

Armor 

 

 Lightweight Armor

Magazine

 

Regeneration Extender

Reactor

 

Large Reactor

Sensors

 

Dampening Sensors

       
1) Supplemented by 10% shield strength/6% evasion crew member 1) Blaster Power Pool Regen Increased by 20% 1) +20% Shield Capacity  1) +7500m Sensor Dampening
 
 
Crew:
 
 
Copilot: Khem Val
 
 
 
 
Offensive: Khem Val
 
 
2 degrees to firing arc and Bypass too OP to pass up
 
Defensive: Vector
 
 
6% evasion and 10% shields
 
Tactical: Doctor Lokin
 
 
Sensor dampening and communication
 
Engineering: Blizz
 
 
13% Reduced Engine Cost, 13% Increased Engine Pool